As you’ll know (unless you’ve been living under a rock), the current coronavirus crisis has caused a huge ripple across all industries. Lockdown, the general term for the government’s advised or enforced restriction in social movement, has seen closures across the board in entertainment, hospitality, leisure, and so many more sectors of our economy. Our industry here at Novity, virtual reality, is in a unique position right now: with more and more people spending time in their homes, demand for gaming and entertainment has skyrocketed.
Understandably, with limited access to events and our usual go-to’s for entertainment like cinemas, gigs, theatres and more, virtual reality has fast become a sure-fire way to stay entertained in your own homes. However, virtual reality is also beginning to serve an invaluable purpose for those wishing to stay connected during this time, whether for work purposes, keeping meetings and workshops running, or purely for those newly-digital social occasions.
But what might lockdown mean for the future of VR? How is VR continuing to be used amidst social distancing regulations and measures? Could the VR industry even thrive in this complex situation? Novity answers your burning questions about coronavirus’ impact on VR gaming, one of the world’s most popular and beloved industries.